After
a gruelling journey, my team finally managed to finish the Dunwich Legacy
campaign with a big win where we all survived the wrath of the Mythos intact. However we
have little time to enjoy our victory as the game continues on with the Path to
Carcosa campaign. With this new campaign we have decided to not continue with
our Dunwich Legacy characters and we have opted to construct 4 new decks.
I
really wanted to try and get four characters who would complement
each other but be able to cover all the
main facets of the game, the driving forces as you would, investigating and
combat. I am always set on having a Seeker and a Guardian in any team, both are
specialists in their respective roles and with that team you are pretty much
set for whatever the game decides to throw at you. With that said, we all
wanted to see characters previously not played before make their debut in this
campaign and with that in mind I am constructing Mark Harrigan (Guardian) and
Rex Murphy (Seeker) as our first two members. Rex is replacing Daisy Walker,
who has been our Seeker for the last two campaigns. Both these characters will bring
new elements to our games as Mark has all the makings of a tank in combat and Rex
Murphy will be an investigating machine once he gets a few experience points
under his belt. Stuart has opted to pilot Mark and Shaun decided to go with
Rex, which will make this the first time Shaun hasn’t played as a Survivor character.
So,
with two slots left open the field is narrowing, Josh had a look at the
remaining characters and made the choice to go with the Mystic class, with two
options available, we opted to go with Agnes in this instance. Mainly because
her ability allows us to throw out some sneaky damage to bad guys while giving
us access to level 0 to 2 Survivor cards and the Mystic class cards were
extremely useful in the Dunwich Legacy campaign, especially in the later
scenarios. Although we were using Jim Culver to fill the Mystic role, which
gave us certain advantages when the skull token was being pulled, I do think
Agnes will also bring some fun aspects. With her signature card she has the
potential to cycle through her deck to get the cards she needs. Giving our team
a fair amount of drawing power potentially, between Marks ability, Rexs card
pool and Agnes’s signature card, we should never be short of cards.
The
last slot is where my brain starts to hurt, I recently played a Jenny Barnes
deck in solo playthrough of the Night of the Zealot campaign, which I really
enjoyed and was really tempted to roll it back out for this campaign, my only
real issue with the deck was that it was built to pilot in a solo game or to
not really be hanging around any other investigators. So it was with much
sadness that I decided to leave Jenny for my solo games. As I have already used
Skids ‘O’ Toole in our first campaign, I did not wish to replay him so soon and
in all honesty I am starting to sour on the idea of having a Rogue character in
our team. The last option in this class was Sefina Rousseau and im not too told
on her, her abiltity to essentially start the game with 13 cards instead of 8
is amazing, but her pretty awful stat line has really put me off as I feel I would
have to go Mystic heavy in her build to really make her a viable.
Lola
Hayes is a new investigator from the Dunwich Legacy campaign; she can play
level 0 to 3 cards from all five classes, which blows the potential deck lists
wide open and as much as that is awesome, that also makes it incredibly tough
to settle on what goes in and what doesn’t. I drafted a couple of different
deck ideas and I just couldn’t get anything I was really happy with. I am quite
keen to give Lola Hayes a try, the uniqueness of the deck restrictions would
make for a phenomenal play experience, but for now my search for our fourth
team member continues.
We
finally get to the Survivor class; in our last two campaigns we have seen Wendy
Adams and ‘Ashcan’ Pete all make an appearance, which leaves us with the gravedigger
William Yorick. This character sees the Survivor class team up with the
Guardian class for what can only be a phenomenal combination. The cards
released in the Path to Carcosa campaign fit really nicely into his theme,
cards like Gravedigger Shovel and Lantern as examples of this. His stat line
emphasizes the fact he can be a fighter and with access to the guardians
fighting tricks, such as Vicious Blow and Guard Dog, I’m confident he can bring
some fight to the Survivor class’s ability to make the most out of success and
failure. His ability allows you to play assets cards from your discard pile when
you defeat enemies, which really inspires me as you can easily get cards into
your discard pile which you can then play and also his elder sign ability
allows you to pick up a card from your discard pile, should you be lucky to
pull the elder symbol of course.
At
this point I have opted to go with William Yorick as my character, unless of
course I can come up with a Lola Hayes deck which I can settle with, which at
this stage isn’t looking too promising in all fairness. What we have opted to
do prior to starting the campaign is play the Curse of the Rougarou as a standalone
game, upgrading all our new starting decks with 9 experience points in order
for us to get a feel for how they play and interact with each other before
making the commitment to use them for the next few months. The roll call is as
follows:
Tom
– William Yorick (Survivor)
Shaun
– Rex Murphy (Seeker)
Stuart
– Mark Harrigan (Guardian)
Josh
– Agnes Baker (Mystic)
I
know I did not manage to do a write up of the bulk of the Dunwich Legacy
campaign when playing with the guys; however I do plan on writing up a piece
for our stand alone game and will be aiming to do a write up of my solo Dunwich
Legacy campaign.
Thank
you for taking the time to check this out, I really appreciate it, I’m Big
Boss, I’m out.... peace!
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